Past Events

Videogaming and Cultural Values

2nd Annual Summer Graduate Workshop
July 27 and 28 2023
10 a.m. to 4 p.m. Eastern Time (GMT +4)

Zoom

The International Academy for the Study of Gaming and Religion hosted the second annual summer graduate school workshop. Exclusively for early-stage researchers and doctoral students, the conference welcomed research on media-centered approaches, perspectives of game developers and publishers, and viewpoints of gamers. The workshop provided a unique opportunity for participants to engage in discussions and debates about theoretical approaches for studying the intersection of religion, culture, and video gaming. The workshop was held online and provided a collaborative environment for scholars at all stages to learn together and expand and deepen the field of study.

Conference Organizers: Gregory Grieve (gpgrieve@uncg.edu) and John Borchert (jwborchert@uncg.edu), UNCG’s Network for the Cultural Study of Videogaming.

Schedule At-a-Glance Thursday, July 27

10:00-10:15 Huizinga Room

Welcome and Tutorial — Greg Grieve and John Borchert

10:15-11:00   

Session 1: Huizinga Room — Ziran Zhao: “Being prescribed to perform romantic? Game platform as a place for romantic relationship practice.”

Session 2: Nelson Room  — Tara Smith:  “Blood for the Blood God!” – Engaging with Gods and Religion in the Warhammer 40K Universe

11:00-11:45 

Session 3:Huizinga Room — Sophia Rosenberg:  “Blessed Are The Geek:  Christian Gaming Content Creators and Digital Discipleship.”

Session 4: Nelson Room — Leonid Moyzhes: “Exorcism of the Cyborgs: The Possibility for (Re-) enchanting Narratives in Cyberpunk Role-Playing Games.”

12:00-14:00 Huizinga Room

gamevironments Board Meeting [closed]

14:00-14:45  

Session 5: Huizinga Room —AJ Swieringa: “Pious Players and Digital Divines: Divine Embodiment in God of War.”

Session 6: Nelson Room— Jieyu (Warren) Liu: “When We ‘Trailblaze’ The Universe: How HoYoverse Approaches the Western Players Through Occidentalizing Its Games.”

Schedule At-a-Glance Friday, July 28

10:00-10:15 Huizinga Room

Welcome to Day Two — Greg Grieve

10:15-11:00 

Session 7: Huizinga Room — Ed Watson: “Fear the Old Blood’: Bloodborne, Christian Concepts of Communion, and Cultural Critique”

Session 8: Nelson Room— Emma Sundström: “Fanatical Alien Monsters: Halo and Religion in Fan-Forum Discourse”

11:00-11:45

Session 9: Huizinga Room — Evan Moore: “The Use of Quest Design and Experimentation for Teaching.”

12:00-13:00 Lunch and Valheim Break

13:00- 14:00  

Session 10: Huizinga Room — Simone Baldetti: “Religious Gameplay”. How religious laws make games”

Session 11: Nelson Room — Ethan Divon: “Expanding Classics: Comparative World Mythology and its Reception in Gaming”

14:00-14:45  Retreat to move forward