About us

Founded at the University of Helsinki, Finland, on March 13, 2015, the International Academy for the Study of Gaming and Religion (IASGAR) advances scholarly research on the interrelation of video gaming and religion. Just as films helped to illuminate and expose the religiosity of the twentieth century, video games now depict the religiosity of the twenty-first century. „Video games“ describe electronic forms of play across all platforms, from personal computers and consoles to mobile devices. IASGAR aims to establish and maintain a multidisciplinary network for the discussion of theoretical and methodological approaches to the study of religion and video gaming. IASGAR will collect, systematize, and develop various recent multidisciplinary approaches to research and teaching.


Board members

Stef Aupers, University of Leuven
Heidi Campbell, Texas A&M University
Christopher Helland, Dalhousie University
Gregory Grieve, University of North Carolina at Greensboro
Kerstin Radde-Antweiler, University of Bremen
Vit Sisler, Charles University in Prague
Rachel Wagner, Ithaca College
Michael Walthemathe, University Bochum
Xenia Zeiler, University of Helsinki



The official public organ GAMEVIRONMENTS can be found here.